End-to-end product design
From fuzzy brief to shipped feature — research, flows, interface, and the specs engineers build from. Typical engagement runs six to twelve weeks.
Product & UX Designer
I’m an independent product designer who turns complicated products into calm, usable, accessible experiences. Below is a small selection of recent work — chosen for the problem more than the pixels.

Services
Most engagements fall into one of four shapes. Whatever the brief, the goal is the same: something clear, considered, and genuinely usable.
From fuzzy brief to shipped feature — research, flows, interface, and the specs engineers build from. Typical engagement runs six to twelve weeks.
Tokens, components, and documentation that let several teams build consistently and ship faster. Includes a Figma-to-code workflow and contribution guidelines.
A structured review against WCAG 2.2 AA with prioritised fixes and re-testing. Good design works for everyone, or it isn’t finished.
A focused sprint on one broken journey — checkout, onboarding, or booking — measured against a clear before-and-after metric.
Selected work
Four projects across fintech, SaaS, retail, and healthcare. Each write-up covers the role I played, the process I ran, and the outcome we measured after launch.

Product Design · 2025
A ground-up redesign of a mobile banking app focused on clarity and calm. Simplified the money-movement flow and rebuilt the design system.

Design Systems · 2024
Built a shared design system from scattered patterns — tokens, components, and documentation that three product teams now build on.

UX Design · 2024
Reimagined the browse-and-checkout experience for a local goods marketplace, balancing seller storytelling with fast purchasing.

Product Design · 2023
Designed an accessible patient portal for booking, records, and messaging — meeting WCAG AA while keeping the interface warm and unclinical.
How I work
Whatever the project, the shape of the work stays the same: understand deeply, design deliberately, and measure honestly. I’d rather ship one thing that clearly works than five things that might.
01
Interviews, audits, and journey maps before any pixels. I frame the problem before proposing a solution, and I keep the team pointed at outcomes over output.
02
Frequent prototypes, regular critique, and specs engineers can build from without guessing. I share early and often so surprises stay small.
03
Every project gets a metric we agree on up front. If the design doesn’t move it, we learn why and iterate rather than declare victory.


Kind words
A few notes from the people I’ve partnered with. These are neutral placeholder testimonials — replace them with your own once you gather them.
“The redesign paid for itself in a quarter. Our support queue got quieter almost overnight, and the team finally had a shared language for the interface.”
“Rigorous, calm, and genuinely collaborative. Handoff was the smoothest I’ve seen — engineers built straight from the tokens with almost no back-and-forth.”
“Sat with our sellers, listened, and came back with something obviously better. Onboarding that used to take days now takes minutes.”
Tell me a little about it — timeline, budget, and what success looks like. I read every message and reply within a few business days.